Worlds Day Two - Ferengi/Soong Acquisitions, Inc.
by Chris Stevenson
Seed Deck (36)
Missions: 6
Search for Weapons x4
Study Cometary Cloud
Test Propulsion Systems
Dilemmas: 21
Q-Flash x4
Seismic Quake
Clan People
New Essentialists
Primitive Culture
Founder Secret
Alien Parasites
Flaxian Assassin
None Shall Pass
Borg Ship
Cytherians
Maglock
Berserk Changeling
Dal'rok
Dead End
Chula: The Lights
Friendly Fire
Barclay's Protomorphosis Disease
Other: 9
Q's Tent
Space-Time Portal
Q-Flash
Writ of Accountability
Quark's Isolinear Rods
Ferengi Trading Post
Husnock Outpost
Husnock Ship
Assign Mission Specialists |
Draw Deck (30)
Kivas Fajo - Collector x6
Full Planet Scan x5
Q's Tent x5
Soong-type Android x7
Leeta
Nog
Suna
Reflection Therapy
Genetronic Replicators
Dr. Farek
Narik
Q's Tent (13)
Quark Son of Keldar
Kukalaka
Flaxian Scout Vessel
Regenerate
Altovar
Vekor
Q's Planet
Dathon
Genetronic Replicators
Reflection Therapy
Brunt
Roga Danar
Dr. Soong
Q-Continuum (10)
Penalty Box x2
Fightin' Words x2
I Tried To Warn You x2
Mandarin Bailiff x2
Hide And Seek |
Officially the first Ferengi deck played at Worlds. Designed to enjoy myself rather than win, the deck still managed to stay close in most of its games. Tent for Dr. Soong on the first turn, then Kivas away, playing STAs for free. FPS and the Genetronic Replicators are a necessity, since red-shirting is difficult in a deck with only four affiliated personnel, one of whom you need to complete Search For Weapons easily. If a red-shirt is needed, Quark's Isolinear Rods can be used to fetch Quark Son of Keldar out of the Tent to take one for the team. The dilemma selection is this deck is different from my usual
because it's not arranged in combos - I just made them on the fly each game. However, there are
too many planet-only dilemmas, so this causes problems against heavy space decks.
Chris "Daramere" Stevenson
Daramere@aol.com