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Stop First Contact
by Sean O'Reilly Why would anyone want to play with an anti-Federation Borg deck? Well, it's not just an anti-Fed deck anymore. It is a good idea to build a well-constructed and concise deck using any affiliation. For the Borg, one way this can be accomplished via a Stop First Contact deck. How is it concise? The Borg are required to probe to see if they are successful in completing their current objective. With a Stop First Contact deck you can easily make a deck that only require a red probe to be successful. Secondly, a SFC deck needs to complete just two missions to win - which is something most good decks regardless of their affiliation do (Romulan Archeaology, Federation Diplomacy, Klingon Honor, etc...) Many of the other affiliations have problems creating those types of decks using both space and planet missions effectively. With Espionage Mission and Secret Salvage, this deck uses just red probes while being totally safe from The Big Picture. Part 1: Disguising Your Missions One of the most important things I think you can do is to disguise the fact that you're playing Borg until you seed your Borg Outpost. Why? Many players may alter their dilemma combos or seeding strategy if they realize you are playing Borg - especially if its a SFC deck. The first step in disguising your missions is to use missions that go well with Espionage Mission (Earth) and Secret Salvage (Wolf 359). I feel there are two ways to do this - "show" a Romulan space deck by including Quash Conspiracy OR "show" a Romulan planet deck by including Romulus and two other thirty-five point missions. If you really want to confuse your opponent you have the option of seeding a thirty point planet. Your opponent may believe you aren't playing Borg by using a planet you can't assimiliate. One note on using Quash Conspiracy - a good strategy to hurt a SFC deck is to beam a large crew aboard a Borg Cube and start killing off the drones. There is a "no ship-to-ship" beaming restriction at Quash Conspiracy which can work in your favor. Part 2: The Seed Deck
You can also play with a Q-Continuum or Battle Bridge Door if you want to - that's your choice and I would suggest you make that decision based on the gaming enviroment in your area. Part 3: The Draw Deck My SFC decks have had between 34-37 cards in my draw deck. Now you realize that you're going to have to get a red probe to complete SFC. What cards should you include? Here's the bad news - you're going to need 3 Locutus of Borgs and 3 Borg Queens. You might be lucky to know a non-Borg player who owns Fajo Collection... trade for his Locutus which never gets used and you're on your way. Cards with red probe icons that must be in your deck: Locutus of Borg x3
Notes on above cards: You can not download the Queen or Locutus to start in any manner so the best alternative is to stock your deck with multiples and wait until either come up in your hand. Assimilate Homeworld can be downloaded using A Change of Plans, while the Cube can be downloaded using the Spacedoor. The nine Awakens are used to rid yourself of vital drones you stock in your draw deck (i.e. Interlink, Quantum, Countermeasure, Transwarp, Bio Med, Proficiency). The smaller the draw deck becomes the easier it is to get that Locutus or Queen in your hand. Cards without red probe icons that must be in your deck: Temporal Vortex x2
Notes on above cards: You play the Temporal Vortex the turn after you complete scouting at Earth to move to Montana Missile Complex, but like the Queen and Locutus you need one of these in your hand beforehand. The two TNGs will be out of your deck before you move to the Alpha Quadrant while the AU Door and A Change of Plans should be out of the draw deck before you probe for SFC. The Launch Portal has two reasons to be in the deck as explained later. Other cards I include in the draw deck: Interlink Drone
Part 4: The Q's Tent Thirteen different cards. What to include? Everything in my Tent is downloadable, so I throw in a few objectives (Assimilate Planet, Assimilate Homeworld, Stop First Contact) a few drones (Cyber Drone, Interlink Drone, Multiplexor Drone), a few ships (Borg Scout Vessel, Queen's Borg Sphere) and other downloadable cards (A Change of Plans, Alternate Universe Door, Adapt: Modulate Shields, Engage Shuttle Operations, Adapt: Negate Obstruction). The Launch Portal in my draw deck is there for two reasons. It can download the Queen's Borg Sphere if I need it (it can download a Temporal Vortex at MMC or if a Borg Ship dilemma is encountered at that location). It can also download Engage Shuttle Operations (then protect it from nullification) and download a Borg Scout Vessel. Why include this? Some decks use multiple Scanner Interferences to download Distortion Fields. If Earth has multiple distortion fields on it (a tactic seen in VCM decks), there is no other way to get to the surface in this deck without using the Launch Portal and Engage Shuttle Operations. The extra objectives are in there as backup in case the ones in the draw deck are discarded somehow (i.e. Subspace Schism), while the extra AU Door helps get rid of Revolving Doors on either Q's Tents or your vital end-of-spaceline TNG. Part 5: Playing The first thing you should do is get your Seven of Nine (via Awaken) out as soon as possible, then download the TNG to your Borg Outpost and begin to use her extra card draws as often as you can so you get your Locutus and Queen out that much faster. You can download needed blue and green drones with Awakens (Seven of Nine can provide the required red icon for yoru Cube). Download your Cube by closing your Spacedoor. After your second turn you should have four drones (or three and a Locutus or Queen) and be getting ready to move between Quadrants. Make sure if you don't get your final TNG in your hand you download it with your Transwarp Drone's skill.
As soon as you can, move to the Alpha Quadrant and start scouting Earth. It is reasonable to believe you can be at Earth with a full ship and at least either the Queen or Locutus on your fourth turn (fifth at the latest - but if everything goes right you can be at Earth on your second turn). Start scouting and remember to download the bad probes out of your draw deck whenever possible. There are about four dilemmas you're going to have to Adapt to at a planet: Beserk Changeling, Armus: Sticky Situtation, Alien Parasites, and In the Pale Moonlight. Normally, your opponent will place these under separate missions, but if they don't you may have to Regenerate early. You may consider adding an Adapt:NO to your draw deck for this reason. However, once you're done with scouting Earth there are few dilemmas that the Borg will have to Adapt to at a space location. Part 6: Earth Has Been Scouted Once scouting is complete at Earth remember you need to do this:
Part 7: What Problems May Occur?
Final Notes The best way to learn how a SFC deck works is to play with one. The more often you play with the deck, the more proficient you'll become with it and better prepared to change it as needed to fit the gaming environment in your area! Sean "Jono" O'Reilly
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