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Draw Deck:
- Senator Letant
- Lovok
- Vakis
- Parthok
- Major Rakal
- Koval
- Senator Cretak
- Telak
- Senator Vreenak
- Sela
- Alidar Jarok
- Tomalak
These people all play for free and are good personnel for passing Dilemmas and
Missions. Senator Letant was later moved to the Q's Tent because I was using
QIR for him so often I didn't want to waste a card draw on him.
- Takket
- Tarus
- Taris
- Tallera
- T'Rul
- Sirol
- D'Vin x2
- Dr. Telek R'Mor
- 10 and 01
- Selveth
10 and 01 are no longer in this deck because they were never used. Takket and
Tarus download with AMS during the seed phase. All other personnel are for
Dilemma and Mission solving.
- Kivas Fajo - Collector x5
- The Traveler: Transcendence x2
These are for extra card drawing power. I always had just the right amount
and at just the right times.
- Palor Toff - Alien Trader x3
- Scan x2
- Full Planet Scan
Get back Scans, lost ships, discarded STPs, Kivases, or anything else you
need. All 3 Scans were removed because I didn't need them.
- D'deridex Advanced x2
- D'deridex x2
- Q's Tent x4
- Reflection Therapy x3
These were VERY helpful. I think I may add one or two more.
Q's Tent:
- Palteth - If you go first VS. an Empok Nor deck...
- Selok - Steal Earth
- Bynars Weapon Enhancment - Gives this deck the ability to battle
- Alternate Universe Door
- The Wake of the Borg
- It's Only a Game
- Kevin Uxbridge
- Temporal Vortex
- Regenerate
- Suna
- Scout Vessel - Was originally because I had an extra slot, it was a good idea!
- Palor Toff - Alien Trader - Just because
- One More card
Battle Bridge:
- Plasma Torpedo x5
- Evasive Maeuvers x5
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Seed:
- Cloaked Mission
- Covert Installation
- Study Cometary Cloud
- Explore Typhone Expanse
- Study Lonka Pulsar
- Quash Conspiracy
All these missions are very easy to beat. I never really intended to attempt
my two planets. In fact, I forgot to put an HQ: Secure Homeworld in my deck
for the tournament!
- Q's Tent
- Space Time Portal
- Battle Bridge Door
No real surprises here. Occasionally I had wished that I had an AU Door, but
not enough times to add it.
- Continuing Committee
- Office of the Proconsul
- Romulan Outpost
- Spacedoor
- Reactor Overload
- Quark's Isolinear Rods
- Fair Play
- Access Denied
- Assign Mission Specialists
- Docking Pylons x2
- Ops x2
Reactor Overload was later moved to the Q's Tent to make room for HQ: Secure
Homeworld. Access Denied was used to modify the Ferengi Ingenuity/No Loose
Ends combo. The sites were never really needed but they should stay anyway.
- Balancing Act
- Friendly Fire
- Altonian Brain Teaser
- Dead End x2
- Lack of Preparation
- Chula: the Lights
- Berserk Changling
- Shaka, When the Walls Fell
- Odo's "Cousin"
- Maglock
- Gravimetric Distortion
- Firestorm
- In the Pale Moonlight
- Unscientific Method
- Scientific Method
- Ferengi Ingenuity
- No Loose Ends
I have 3 two-card combos here but the others are made up against each new
opponent. I find this keeps opponents guessing and allows you to tailor your
combos to each opposing deck.
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