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Veni, Vidi, Vidiian
(I came, I saw, I stole your lungs.)
A Voyager-only Vidiian deck

by Chris “Rom” Brennan

Strategy:

This may seem odd, but you want to generate card draws with the Scission, not card plays.  The idea is, the more cards you draw, the better chance you’ll have who you need for missions.  Just keep drawing cards from Vision and DQSS, and playing what you can for free with the Sodality.  Later game, you might need to generate a few card plays with DQSS to get what you need to finish a mission, but that’s a last resort.

When you hold a copy of a unique Vidiian in hand, download the other copy from the deck with Organ Theft, (preferably using opponent’s personnel) and then pitch the copy you hold in your hand to DQSS to draw 2 different cards.  It’s like Mutation, only better.  But don’t go downloading one copy of someone without one in hand, because then the odds of drawing that other copy are greatly reduced and you’ll never get those card draws moving.  (Only exception to this, obviously, is if you don’t draw someone to enable Ancestral Visions then download a Danara Pel.  That’s why there’re 3 of her.)

There’s enough Organ Thefts in the deck that you can get a 2-mission win, but just barely.  So don’t go pitching that last one for points unless you know you won’t need to download someone to beat that last dilemma.

The 2 Ancestral Visions may appear to be one too many, since you can only use one a turn, but putting them in 2 different places has its advantages.  You can pack up everyone and move them to another location to work on blasting thru dilemmas there without leaving one person vulnerable on a planet while having visions.  Also, you can bounce around the spaceline avoiding battle decks while still drawing plenty of cards.

To enable the Vision's effect, all you need is one of 12 cards in your opening hand:  a copy of Chakotay, Pel. Motura, or Tabor can use the card directly.  Dereth and Telari can play for free and download a Harvester to switch your normal card play personnel for Pel.

The only reason not to race at a mission too quickly is fear of Volcanic Eruption where you have a Vision.  Either get one Vision and Outpost far away from the opponent so you draw cards there and start attempting the other outpost mission, or wait to attempt until you have a way to pick up and move that Honor personnel to another planet.  Don’t worry about losing your Honor personnel in mission attempts, if you have 2 people who can use the Visions; just attempt with both, there’s only a very slim chance both would die in an attempt.  However, keeping Chakotaty on a ship in orbit during the attempt is always a good idea, especially if you happen to hit Crisis while protecting him.

This deck played well enough, but if I had an extra Chakotay I’d have stacked 3 in the deck.  That would increase the odds of drawing one, and then the 2 card draws wasted when you draw the remaining 2 copies are exactly balanced by using a copy for DQSS.  So it’s no waste to stack the extra.  One also might consider a third copy of the unique Vidiians, just to make sure the DQSS gets moving, but I found they weren’t needed.
 

Missions:
Acquire Technology
Assist Cooperative
Expose Plot
Reinitialize Warp Reaction
Study Interstellar Colony
Unseat Dictator

Dilemmas:
Aggressive Behavior
Astral Eddy
Crisis
Flash Plasma Storm
Gravimetric Distortion
Hanonian Land Eel
Hazardous Duty
Hull Breach
Implication
Kazon Bomb
Komar Posession x2
Lack of Preparation x2
Macrovirus
Matriarchal Society
Spatial Rift x2
The Cloud
Trabe Grenade
Volcanic Eruption

Other Seeds:
Temporal Micro-Wormhole
Nekrit Supply Depot
Vidiian Outpost
Ancestral Vision x2
Delta Quadrant Spatial Scission
Fair Play
Mission Debriefing
Organ Theft

Draw Deck:
Danar Pel x3
Dereth x2
Motura x2
Sulan x2
Drenol
Hophalin
Losarus
Nadirum
Nirata x2
Sethis
Sorum
Telari x2
Thaden x2
Chakotay x2
B’elanna Torres
Lon Suder
Tabor
Tom Paris
Tuvok
Vorik
Dr. Telek R’mor
Kurros
Magistrate Drang
Penk x2
The Pendari Champion

Vidiian Cruiser x3
Vidiian Scout Vessel x3

Vidiian Harvester x4
Engineering Tricorder
Science Padd

Distortion of Space/Time Continuum x2
Mutation x5
Nanoprobe Resuscitation x4

Organ Theft x2

Lower Decks x2

The Vidiian Sodality
Vidiian Boarding Claw x2
Email Chris "Rom" Brennan



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