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Colorado Standard Constructed
by William "Spock" Springer

Twelve players showed up for the standard constructed at Clockwork Comics this afternoon.  I didn't have time to build a new deck, so I threw a few more cards into the hologram deck I played last time and used that.

Game 1: vs Nathan Lundquist
He's in the Alpha Quadrant, I'm in the Delta, so it doesn't look like there will be a lot of direct interaction this game.  Nathan is running an interesting AQ Cardassian/Bajoran Hologram deck, but my dilemmas are giving him a bit of trouble.  I clear out Establish Home Planet for 60; next turn I move over to Reinitialize Warp Reaction and attempt.  Here's my mistake, though: I decide to protect my non-holos, so I put them on the 2nd ship…and I hit a dilemma I would have passed had I included everyone.  That stops me for a turn.  On his turn he clears out one of his missions, hitting a Q-flash in the process, so my Q's Planet comes into play.  I clear out and solve Reinitialize, which brings me to exactly 100.  I head over to Answer Distress Signal and bring out his Scow combo.  Nathan decides to go for a space mission he hasn't tried yet and trips my Scout Encounter/QSL combo, putting all his people into stasis.  On my turn, I tow the scow out of the way and solve Answer to bring me to exactly 140 for the win.  2 (+70)

Game 2: vs Olav Rokne aka the Pendari Champion
This will be the first time I ever played Olav.  We have a mostly DQ spaceline, plus Pegasus Search and an AQ badlands mission, and a MQ mission for Halkan Council.  I haven't seen his deck, but knowing him I have a good idea of what he's playing anyway.  I manage to outseed one of the Ooby Doobies, but he gets another in, plus a Rascals/Ooby combo seeded at one of my missions.  I get a fairly lousy draw and he has Scow combos under all of my missions to stop me (with Mission Debriefing) without triggering Vic's ability.  I completely clear out a couple missions but I don't have the skills to solve them.  Meanwhile, his mega-team clears out a mission, grabs a Horga'hn, then solves two more for the win.  0 (-100), Total 2 (-30)

Game 3: vs Eric Nelson aka Gazi
Eric has a mostly DQ spaceline, with one MQ mission for the Art of Diplomacy download.  When we played last night, I helpfully wormholed him to the MQ mission; needless to say, he added Operate Wormhole Relays for the tournament. :-)  His deck is Hirogen with Holograms (everyone is playing Hirogen today!)  Anyway, I solve a mission, he solves a mission, and Q's Planet comes out.  I make the same mistake as in the first game and send down my holos to attempt a mission (yes, with Holoprojectors out, before somebody asks) and get stopped because of the lack of security.  I'm about to download a distortion with Vic and send everyone down to bring me up to 100 when time is called.  After 15 from his Cytherians, I'm 10 ahead.  1 (+10), Total 3 (-20)

Game 4: vs Brad DeFruiter aka Sirna Kolrami
Normally Brad and John are right up there at the top, but Brad isn't doing so well today, as evidenced by the fact that he forgot his mission specialists!  He does seed the Array and a Kazon Warship, though.  Uh-oh.  Anyway, I have neither Vic nor a Holodeck Door in my opening hand, so I play the linked Borg and Defend Homeworld for Penk, then draw.  He does a bunch of stuff, loads two Hirogen Hunting Vessels on the warship, wormholes over, and after Captain's Log, Bynars, and his tactical, blasts my outpost 52-32.  My turn, I play the Olarra, divide my people between it and the planet, and take off, hoping that he'll ignore it since it has only a few people aboard.  He does, and I'm able to use it as a mobile outpost for my holos; I left the linked Borg on the planet with the Pendari Champion to protect them until I can Res-Q the outpost and rebuild it.  Anyway, I solve Answer Distress Signal for 45, then I make it over to Establish Home Planet and solve that for 60.  Brad downloads In The Zone, of course, so only 95 of my 105 points count towards winning.  Note to self: add a Drought Tree to this deck!  Anyway, I head for another planet mission and I find something irritating: I have no holographic security in the deck!  As a result, I can't download the people I need to pass his Ferengi Infestation, and after he blows up the Olarra, I'm reduced to draw-go.  I put his ship in stasis with a QSL combo, but he gets another engineer out and solves the mission.  I drop another Olarra at his Array, but he blows it up.  I did manage to snag a 5-skilled personnel with the Bailiff; obviously he wasn't going to give me the points!  We time out 95-75.  1 (+20), total 4 (0)

Olav ended up winning the tournament; a few more games immediately started and then we headed over to Collectormania for the Warp Speed sealed.



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