Colorado Standard Constructed
by William "Spock" Springer
Twelve players showed up for the standard constructed at Clockwork
Comics this afternoon. I didn't have time to build a new deck, so
I threw a few more cards into the hologram deck I played last time and
used that.
Game 1: vs Nathan Lundquist
He's in the Alpha Quadrant, I'm in the Delta, so it doesn't look like
there will be a lot of direct interaction this game. Nathan is running
an interesting AQ Cardassian/Bajoran Hologram deck, but my dilemmas are
giving him a bit of trouble. I clear out Establish Home Planet for
60; next turn I move over to Reinitialize Warp Reaction and attempt.
Here's my mistake, though: I decide to protect my non-holos, so I put them
on the 2nd ship…and I hit a dilemma I would have passed had I included
everyone. That stops me for a turn. On his turn he clears out
one of his missions, hitting a Q-flash in the process, so my Q's Planet
comes into play. I clear out and solve Reinitialize, which brings
me to exactly 100. I head over to Answer Distress Signal and bring
out his Scow combo. Nathan decides to go for a space mission he hasn't
tried yet and trips my Scout Encounter/QSL combo, putting all his people
into stasis. On my turn, I tow the scow out of the way and solve
Answer to bring me to exactly 140 for the win. 2 (+70)
Game 2: vs Olav Rokne aka the Pendari Champion
This will be the first time I ever played Olav. We have a mostly
DQ spaceline, plus Pegasus Search and an AQ badlands mission, and a MQ
mission for Halkan Council. I haven't seen his deck, but knowing
him I have a good idea of what he's playing anyway. I manage to outseed
one of the Ooby Doobies, but he gets another in, plus a Rascals/Ooby combo
seeded at one of my missions. I get a fairly lousy draw and he has
Scow combos under all of my missions to stop me (with Mission Debriefing)
without triggering Vic's ability. I completely clear out a couple
missions but I don't have the skills to solve them. Meanwhile, his
mega-team clears out a mission, grabs a Horga'hn, then solves two more
for the win. 0 (-100), Total 2 (-30)
Game 3: vs Eric Nelson aka Gazi
Eric has a mostly DQ spaceline, with one MQ mission for the Art of
Diplomacy download. When we played last night, I helpfully wormholed
him to the MQ mission; needless to say, he added Operate Wormhole Relays
for the tournament. :-) His deck is Hirogen with Holograms (everyone
is playing Hirogen today!) Anyway, I solve a mission, he solves a
mission, and Q's Planet comes out. I make the same mistake as in
the first game and send down my holos to attempt a mission (yes, with Holoprojectors
out, before somebody asks) and get stopped because of the lack of security.
I'm about to download a distortion with Vic and send everyone down to bring
me up to 100 when time is called. After 15 from his Cytherians, I'm
10 ahead. 1 (+10), Total 3 (-20)
Game 4: vs Brad DeFruiter aka Sirna Kolrami
Normally Brad and John are right up there at the top, but Brad isn't
doing so well today, as evidenced by the fact that he forgot his mission
specialists! He does seed the Array and a Kazon Warship, though.
Uh-oh. Anyway, I have neither Vic nor a Holodeck Door in my opening
hand, so I play the linked Borg and Defend Homeworld for Penk, then draw.
He does a bunch of stuff, loads two Hirogen Hunting Vessels on the warship,
wormholes over, and after Captain's Log, Bynars, and his tactical, blasts
my outpost 52-32. My turn, I play the Olarra, divide my people between
it and the planet, and take off, hoping that he'll ignore it since it has
only a few people aboard. He does, and I'm able to use it as a mobile
outpost for my holos; I left the linked Borg on the planet with the Pendari
Champion to protect them until I can Res-Q the outpost and rebuild it.
Anyway, I solve Answer Distress Signal for 45, then I make it over to Establish
Home Planet and solve that for 60. Brad downloads In The Zone, of
course, so only 95 of my 105 points count towards winning. Note to
self: add a Drought Tree to this deck! Anyway, I head for another
planet mission and I find something irritating: I have no holographic security
in the deck! As a result, I can't download the people I need to pass
his Ferengi Infestation, and after he blows up the Olarra, I'm reduced
to draw-go. I put his ship in stasis with a QSL combo, but he gets
another engineer out and solves the mission. I drop another Olarra
at his Array, but he blows it up. I did manage to snag a 5-skilled
personnel with the Bailiff; obviously he wasn't going to give me the points!
We time out 95-75. 1 (+20), total 4 (0)
Olav ended up winning the tournament; a few more games immediately started
and then we headed over to Collectormania for the Warp Speed sealed.
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