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Six Tips for Warp Speed Sealed
by William "Spock" Springer 1) Get either a Vidiian Sodality and medical-classification Vidiians or a Hirogen Hunt and lots of alpha-Hirogen (or even better, both!). Free plays are killer in warp speed. Imagine having both out and a perfect hand: Play an alpha for free, a vidiian for free, 2 cards as your card plays, and you get a free ship at the end of the turn.. 2) Stock hand weapons; occasionally you'll need to raise your attributes. I came in second one tournament because I couldn't pass The Clown: Beneath the Mask. Attributes>23 can be harder to get than expected in sealed deck. 3) Don't play Borg. ;-) It's tempting, but unless you're an expert - and lucky - Borg player, you'll probably lose in this format. I would not play Borg unless I got a queen and at least 4 adapts, and even then I'd be wary of the Hirogen. 4) Hit your missions as soon as possible. If possible, let your OP mission require just a few skills (so as to be able to pass LoP) and hit it first turn. In WS, he who waits, loses. 5) Seeds: you should have an outpost, Vidiian Sodality or Hirogen Hunt if you didn't get an outpost that downloads it, AMS if you got it. Opponent will have 2 of one type of mission (space or planet) and 1 of the other; seed 4 dilemmas under the one mission and 1 or 2 each under the others. 6) Lower Decks. If your deck is largely Vidiian, you MUST have this card. With a largely universal crew, Lower Decks saves you from an incredible number of dilemmas. Don't forget that since this isn't a hand weapon, it still counts for Flash Plasma Storm. Comments? Post on the New WNOHGB BBS! |